To launch the 10th season of Design Matters, Debbie Millman talks to Isaac Mizrahi about why he loves fashion and why he does so many things outside of fashion.
The Craft of the Fake
A creafty art forger’s work inspires an idea: authorized forgeries.
Making Change 05: Why Design Matters
Change the world, or change ourselves?
The muted landscape visions of Tom Reed
Making Change 04: Why Vigilance Matters
George Clooney’s non-profit, the Satellite Sentinel Project, is a serious initiative. They’re not designers. But their platform is stunningly visual, and worth a look.
Grandad Coco Nut and the Golfball Kids
Anthropomorphism of a very different sort
Making Change 03: Why Pictures Matter
Moving pictures—literally and emotionally
Dispatch from Helsinki
Part II: The Pneumatic Comeback
Making Change 02: Why Warning Matters
The larger social impact of our visual and verbal choices
Sex, Love, and Video Games
The Best of IndieCade East
Exposure: Berlin scene by Wolfgang Zurborn
The hidden order of the random
Making Change 01: Why Character Matters
In Cape Town this week, the question of designers making change is being thoughtfully examined. Who are we to make changes and what kinds of changes might we consider making, if indeed we can make them at all?
Hunter | Gatherer
A Field Guide to the Tree as Art
Point and Shoot
Collecting twentieth-century snapshots
(in)Fringe 01: The New Mission Soundtrack
The first installment of (in)Fringe
Design Matters Celebrates 10 Years
Announcing the Tenth Anniversary Season of Design Matters with Debbie Millman
Scared in Schenectady
Worried about a crowded job market? Bonnie says: Fear not, young designers!
Michael Bierut, Jessica Helfand
The Observatory: Words, Pictures, Sounds
A few things on our minds
A new series from the sonic edges of the Bay Area
Brian Eno’s “Music for Films”
Exposure: Mother and Child by Philip Jones Griffiths
The crushing, gendered power relations of war
Fantasy: Do Not Attempt
Advertisers and the consumer brain.
Learning from South Africa
An architect learns that a building won’t always solve the problem
News from Elsewhere
What we read and saw this week, and a couple of things to do