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<title>Blocks, rocket ships, playgrounds and balls: the hidden meaning of playthings at the Museum of Modern Art. : Responses</title>
<description>Design Observer ::Â Join the Discussion</description>
<link>http://observatory.designobserver.com/feature/having-fun-at-the-museum/36668/</link>
<dc:language>en-us</dc:language>
<dc:creator>Design Observer Group</dc:creator>
<dc:date>2012-10-12T14:23:18-05:00</dc:date>
<copyright>http://creativecommons.org/licenses/by-sa/1.0</copyright>




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	<title><![CDATA[Responding to "Blocks, rocket ships, playgrounds and balls: the hidden meaning of playthings at the Museum of Modern Art."]]></title>
	<description><![CDATA[This show smells like craven marketing to me. Who is the biggest demographic? Children .... and adults who don't want to grow up. While the subject matter is interesting, I doubt that many of their designers would ever intend for their display in a museum. The purpose of a child's toys is to develop them into adults that create things worthy of a museum. When the museum goes back to childhood, the results are extremely degenerative. ]]></description>
	<author></author>
	<link>http://observatory.designobserver.com/feature/having-fun-at-the-museum/36668/#comments</link>
	<dc:date>2012-10-12T14:23:18-05:00</dc:date>
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