
I first heard the term "look and feel" in the early days of web-design. I found it an odd phrase. When web developers used it I couldn't be sure if they were talking about graphic design or some new hybrid form of design for the web and computing. Today, the term has seeped into everyday usage, and it has become widely used by commissioners of graphic design.
Why? Is it because it's a piece of useful shorthand that emphasizes the importance of usability in modern strategy-driven communications? Or is it a babyish term that reduces the designer to the role of decorator — someone who gets asked to "color-in" strategic plans made by smart marketing wonks who think design is a no-brainer?
Virginia Postrel, author of The Substance of Style, has a fondness for the phrase. In her book, she makes a persuasive case for the dominance of aesthetics in modern commercial life, and uses "look and feel" as an interchangeable idiom for aesthetics and design.
The term achieved notoriety when it was used by Apple in their 1980s lawsuit against Microsoft for "stealing the look and feel of the Mac OS." The website Usability First defines the term as "The appearance (look) and interactive style (feel) of software whose uniqueness to a particular platform or application defines the aesthetics and values of that application and how users subjectively respond to it ... The look-and-feel is often considered to incorporate the copyrightable aspects of the user interface..." Surprisingly, the phrase doesn't show up in the glossary of terms on websites for either the U.S. Copyright Office or the U.S. Patents and Trademarks Office.
I asked Jason Tselentis, the interactive designer and keen design blogger (and Colin Hanks look-a-like), if the term had specialist meaning for him: "I first heard the phrase when working at Intel in 2002," he notes. "I was hired to be a user-interface designer with Intel Labs, and was told I'd be working on software 'look and feel.' At that time I'd been a designer/programmer since 1997, but was unsure of this new phrase. Did they want me to do something new? Feel? Did this mean I'd be working on touch screen technology?" Tselentis continues: "The term struck me as odd and eventually annoying. Most of what I heard in computer science, human-computer interaction and heuristical meetings was this term being used in a 'graphic design' context. And whenever I showed CompSci folks my work in progress (icons, menus, data flow, user interfaces), all they kept saying was, 'I like the look and feel' or 'That's not the look and feel we're going for. Have you seen how Office lays things out?' So I took look and feel to be synonymous with interaction design, which others call graphic design for the computer."
I asked the British designer Michael Johnson, a perennial favorite with international design juries, if he had noted an increase in usage of the term: "Yes, people use it a lot," he says. "I've always mistrusted it as a phrase — apart from sounding vaguely pornographic, I think when you succumb to 'look and feel' you're only a hop and a skip away from mood boards, and that really is the end of design as we know it. It's the kind of phrase that researchers love to throw around in focus groups, a process almost always destined to remove the last hints of creativity from a project."
Ever since W.A. Dwiggins became the first person to call himself a graphic designer, designers have agonized over the nomenclature of their trade. In recent decades, they have been dumping the word design as fast as they can in favor of more business-friendly terms such as corporate image, corporate identity, and most recently, branding.
But oddly we are in a period when the "d" word seems to be in vogue with influential commentators and business theorists like Bruce Nussbaum. Stanford's d.school announces itself as a "place where people from big companies, start-ups, schools, nonprofits, government, and anyone else who realizes the power of design thinking, can join our multidisciplinary teaching, prototyping, and research." You can tell when a word has acquired a new status when it turns up at the World Economic Forum in Davos. In a daily televised debate called "Twenty20: Creating a Future by Design," CNBC Europe and the tech company Infosys offered to help "some of the world's leading minds to articulate their visions for the future."
If "design" has become the new business buzz word, does this mean that it has become a high-concept word appropriate for deep thinking about the world's social and economic problems? We can be sure that business gurus and Davos futurists are not talking about having a logo ready for a meeting at 9.00am with a grouchy client. In other words, they are not talking about "look and feel."
Does any of this matter? If clients are happy to refer to the output of graphic designers as "look and feel," where's the harm? Well, the harm is that it's a euphemistic term that no better describes what good design can do that "nip and tuck" describes the work of a skilled brain surgeon. We encourage its use at our peril. Resist, I say.
Comments [42]
"Look and feel" is a legitimate term of art, just like "trade dress." Both are based on the idea that the design of an object, or a user experience, cannot be distilled down to a collection of elements, and are more than the sum of their parts. Without "look and feel," we're left with judges asking how X and Y can be said to be alike, since the typeface has been changed (from Helvetica to Univers) and the color has been changed (from dark blue to navy), and instead of the cursor being a white arrow, it's a black arrow.
02.07.08
10:31
Anyway, without "look and feel," we're left with using words like "echt," and who wants to do that?
02.07.08
10:34
But it also implies a certain level of functionality. I think that if one were to simply comment on the styling, he would say something to the effect of "I like those colours." Perhaps the world is, in fact realising that design is more than 'making it pretty.'
I agree that 'L+F' has become an overused business buzzword, co-opted by 'non-creatives' to try and speak 'our language.' The fact that I'm putting everything in inverted commas should indicate the problem: our lexicon is constantly evolving. Interface design is still relatively new — for centuries it was simply start at the top, read to the bottom — so it's not surprising that stop-gap terms have appeared.
02.07.08
10:40
02.07.08
10:51
Can 'look and feel' be a form of useful shorthand? Yes, but only if all parties are referring to the same definition.
Is it a dangerous phrase? Yes, because of its imprecision. For example, the article uses the phrase in reference to web-design, and the comment places the phrase in 'the wider scope of branding.' These topics are worlds apart. The phrase has a different meaning in each context, and that meaning can vary significantly within either context.
The article refers to the word 'design' as having become a new 'business buzz word.'
Buzz = excitement = imprecision = 'look and feel' = what?
Design speak?
Why is clear communication so elusive, even among communication professionals? Are we a bit lazy?
02.07.08
10:57
It was always in a context of new client meetings, usually smaller start-up clients, and learning a lot about each others vernacular. In building these relationships we'd exchange information on our specific trade. Appropriately they'd grow in our jargon (as we would theirs) and drop "look and feel" from their vocabulary as they learned more specific buzzwords.
02.07.08
11:23
[Editors Comment: Yes, an obvious error: our mistake. W.A. Dwiggins has been corrected. Thank you Jonathan Hoefler.]
02.07.08
11:23
When is professional communication ever clear? Communication with loosely defined vernacular is a little unclear to anyone, exacting vernacular makes it esoteric enough to be unclear to all but the associated cabal. Rather than worry about buzzwords and technical terms, why not just take a client out for lunch and have a good conversation over beer and steak?
02.07.08
12:27
02.07.08
12:30
But how much of this communication barrier can be solved by us designers? What if we start explaining why you don't stretch Arial as shown in their "mock-up" or why pink type on red might not allow for successful user interaction? Clients don't speak "our language" because they're not designers and they don't need to but, if (provided they're willing) we can get them to understand the things we do and why without dumbing it down maybe clients wouldn't have to resort to the "look and feel" method.
02.07.08
12:38
Ultimately, it's inarticulate: "I like the look and feel." This is an essentially meaningless statement. Telling a chef, "Yeah. I like the taste and the texture," accomplishes nothing. Just use actual, beneficial adjectives, spare us the platitudes.
02.07.08
12:41
This phrase doesn't belong in the design crit, any more than "alleged perpetrator" belongs in the mouths of policemen; I think this is just the natural inflation of spoken American English. Perhaps this was Adrian's point, and the word that clients and creative directors are really reaching for is "design?"
02.07.08
01:12
02.07.08
02:32
So, I'm not the only one out there that feels this way.
02.07.08
02:49
I also think it is appropriate to use the words grouped together -"look and feel" - as I think it could create a bridge between myself and the client who most likely is not educated in design terminology. I worked primarily in signage and environmental graphic and it is easy to say sentences such as:
"We need to create graphics that compliment the look and feel of this facility. That integrate well within the architecture."
It helps create visual connections.
02.07.08
04:02
There are some holdouts among technical or business groups, but my experience is that they use "look and feel" because they haven't got any other vocabulary for talking about design.
Among my peers, "user experience" is pretty much exclusively used to encompass visual design, interaction design, communications design, and occasionally interactive information design, when each of those are done in the context of the web or products that are actually computers (like cameras, media players, or phones).
02.07.08
06:00
02.07.08
07:24
It also seems to be a term which is less alarming to many business people than "aesthetics," which sounds like you need to be a specialist to understand. Or is that what this is partly about?
02.07.08
10:04
VR/
02.07.08
10:31
When a client says "look and feel", they mean they want to look at the design and feel good about it. But more seriously, I think the non-designer's use of the term implies a much deeper understanding of visual language—even if they don't know they understand it; they intuit it. They know that the elements of a branded application (web page, letterhead, etc) work together to connote other things, such as "modern, clean, corporate" or "rustic, warm and friendly".
As designers, we can be glad our clients are trying to speak our language; then, we can use that as our starting point to help deepen their understanding of visual communication and how we, the designers, can help them look and feel good.
02.07.08
10:34
Once you hear a GM or exec referring to 'look and feel', you realize that the rest of the company downwards is straight-jacketed by the same perspective.
Still, having spent a lot of time in consultancy, it can't be worse than clients using the word 'iconic', as in "we want something iconic- a bit like the iPod...."
02.08.08
12:15
M. Jekot
visual director
02.08.08
02:38
02.08.08
05:00
The "look" responds to the "feel". When this happens effectively, the "look" produces a "feel" as well. These two "feels" are one and the same. What the designer does is to provide a "look" (a combination of color, form, typography, etc...) that effectively brings that "feel" from the company to the public.
02.08.08
05:11
Besides that, look and feel is always a term of management, used to prescribe and control an outcome rather than to open up a terrain of unexpected possibilities. Aesthetics, as a category, I think, does not equal look and feel. Rather, look and feel are a way of managing aesthetics.
02.08.08
06:14
02.08.08
09:21
I just don't understand how so many can simply accept the term as a part of critique, discussion, and client relation when we, as the design community, struggle so much with how to define and explain the profession to — for lack of a better term — non-designers.
Are we trying to keep this shit a secret?
02.08.08
11:36
"In the novel Microserfs by Douglas Coupland, one of the characters owns two gerbils, named "Look" and "Feel"."
02.09.08
03:15
In web design, content is an ever changing thing. The structure of the web makes it easy to separate content from its design (ie RSS feeds). The same with identity design where designers focus on developing rules for other people to work with rather than final, stand-alone pieces.
When designing in these circumstances, one has to conceptualise design as being comprised of two separate elements. First, the constantly changing content. Secondly, the 'look and feel' which is the consistent graphic style.
02.10.08
08:55
02.10.08
03:01
This is one of these days.
02.11.08
05:46
I'm happy to use "Tone & Texture" in combination with "Look & Feel". Professionally its a fart in the wind, but whatever. We're all fortunate to get paid for pictures… Some more than others. Cheers geeks!
02.11.08
05:04
When I blank out and have nothing to say in a meeting, in a pitch, in a proposal, instead of saying, ummm, like, I uhhh, like erm… Look and feel says it all. Although at this point everybody is hip to that since they use it themselves in similar situations.
I did see a term similar to Look and Feel in one of those film critics blurbs in an ad for There Will Be Blood in Sunday's NYT.
02.11.08
07:49
As Michael Johnson said: "It's the kind of phrase that researchers love to throw around in focus groups, a process almost always destined to remove the last hints of creativity from a project."
Instead of Look and Feel, we should talk about the beauty of a successful design. "Beauty is not necessarily a matter of form or style, but a result of order achieved. To me, the finest and highest order is the one, which results in such simplicity of statement that it could not be said more constructively, more encompassing, more spirited. That is beauty. That has human dignity." -Will Burtin
02.11.08
10:15
Back in the mid-90's, all a web designer could affect was "look and feel". Today, however, we actively create the entire experience of the user, from how the interface appears and makes them feel emotionally to what kinds of tasks and activities they'll perform while on the site and what level of interaction they'll encounter.
I know someone had written earlier that "experience" sounded too AIGA from a few years ago but it's probably the best word to describe the work of a modern web designer in an era where the web has become -- and continues to become -- as powerful a medium as it has.
.chris{}
02.12.08
01:52
Perhaps people would be forced to use more than one word to describe the similarities between certain designs - "the look and feel is similar" - and perhaps when forced with describing the allusions and themes that make two designs similar, or that describe design, people would be forced to look at design a bit more critically.
02.12.08
02:07
02.14.08
02:14
02.14.08
02:31
means , but I seam to always be using this when explaining things to my clients.
02.17.08
08:47
Exactly. Or call it "aesthetics." Or "style." Or any other word that allows you and the client to clearly understand what is and isn't being discussed.
Personally I prefer "look and feel" as it is a generally accepted industry term, which is easily understood by clients and - most importantly - implies that the value and purpose of "design" goes beyond beyond just "style" and "aesthetics."
02.17.08
11:17
02.22.08
11:31
In user-interface design, look-and-feel really does have a very specific meaning. The look is just that. One can look at Internet Explorer or Firefox or Safari and come to an aesthetic judgement about the software. Maybe they like the the style of the buttons or the style of the icons.
"Feel" refers to the user experience. It's the HOW. While Explorer and Firefox and Safari are all designed to do the same basic thing (browse the Web), one will find that they accomplish the task of browsing the Web by doing different things depending on which browser they're using.
In one browser I click once in the address bar to re-type the URL. In another browser I double-click a portion of the address to re-type the URL. Bookmarks are under a button in one browser, in the toolbar of another, and in a sliding panel of another browser. Each browser probably has a mix of the above options, as well. How does the user activate and deactivate these options? What is their preferred workflow to accomplish this or accomplish that? The "feel" is the overall user-experience, unmarried from aesthetics.
02.27.08
03:54