May 28, 2009
A Conversation With David Barringer
The conversation that follows was conducted via e-mail over a three-day period.
Ellen Lupton: Some of your essays are book reviews or commentaries on specific themes in pop culture. Other pieces attack broader topics such as the nature of criticism or the myth of the self-taught designer. And then you end with wacky pseudo-advice that crawls up inside the bowels of the profession (this is some of the best stuff in the book). Who do you imagine reading your book? What kind of writing do designers need? What will you write next?
David Barringer: Confronting ideas is part of what it means to be a graphic designer. And confronting ideas, intentions, symbols and meanings is critical to writing about graphic design and design culture.
I enjoy tracing the meanings of symbols, icons, and ideas as they have changed over time. Design takes from the world, transforms what it takes, and sends a new, transformed thing back out into the world. That process can be beautifully complex and endlessly fascinating. Chickens, skulls, the letter X: these have been used for thousands of years. What does it mean for a designer to use that symbol today? How might people interpret that symbol today? Shouldn’t designers know a little history of the symbol they’re using? I like writing about that kind of stuff. An object, icon or idea (like evolution, criticism, creativity, desire, success) gives me a way in to design culture, but I write in personal, literary, and digressive ways in order to keep the subject alive for myself as well as for the reader. This is how I end up writing about my grandfather’s business cards, the skin patterns of snakes, the branding of drugs, and the future of surgical self-modification.
I have a great time writing about design culture. Design is connected to so much that I can’t help following threads where they lead, to the past, to the future, into the mind or out to the mall. I play with different literary forms, from personal essays, to satire, to Q&A, to hybrids, and in some measure I can’t help it. That “Business of Design” section in the book was inspired by the grandly optimistic rhetoric of business advice from the 1900s. I used it as a funny way to advise young designers today, but I let the form evolve into something stranger, part fiction, part philosophy, some of it contradictory, poetic, satirical. You should laugh at some parts, shake your head at others, but at some point nod and think, “Yes. Exactly.”
Hybrid writing forms are perfect for design, because design itself is a hybrid of art, business and culture. Design is an eye of many storms. So it’s because of design’s great connectedness to art, business and culture that I have in mind a reader who might be a designer but could be any creative person, an artist, photographer, or writer, or someone who, like me, can’t help having fun thinking about what the world means. I’m working on a play, a screenplay, a novel, and more essays, and they all have designers as characters or design as a subject. Designers are always pushing forms, so I try to push the forms of writing about design. It seems fitting.
EL: You wrote novels and short stories before writing about graphic design. Your voice as a design critic is narrative, conversational, and literary. What moved you to take on design as a subject?
DB: The short answer is: my job and Emigre.
Years ago I worked for a small design company in Detroit. I wrote the articles for an internal automotive magazine, but as I traveled to auto plants across the Midwest, I took on more duties, like taking photos and sketching layouts. As our prepress department grew busier, the graphic designers showed me how to use PageMaker and, later, InDesign. I subscribed to design magazines and bought graphic-design books. I never felt I was entering a broad, new field. I was just driven by the narrow need to lay out the next issue quickly.
In 2003 I read Emigre 65 and, later, Emigre 66, and everything changed. Some essays were groping and sloppy, some were rants, and some were case studies that depended on jargon. That’s when I felt graphic design expand beyond the realm of the urgent task into the world of thinking and writing. I understood that I could best contribute to design by writing about design. Basically, I saw a white rabbit pop into a hole, and I followed. I also realized that as culture and technology evolved, design would evolve with it, so there would always be something to write about.
EL: Your book includes an argument between a design professional and a self-taught designer. As someone with informal training, do you ever feel that you are poaching on the territory of others or passing off lesser goods to your clients?
DB: No on both counts. I don’t sit on the bleachers and let other guys dance with my girl just because they took a few classes at Arthur Murray. The pressure on professional graphic designers to increase the value of their contributions is not coming from a few undegreed designers making flyers for their uncle’s car wash or painting flames on their cousin’s dirt bike. It is coming from free, massively distributed, user-friendly software templates that enable consumers to be their own designers. Consumers know a heckuva lot more than they used to, they have access to all the tools, and they’re not afraid to use them to save a few bucks. Most creative types have enough instinctive self-doubt in their own value. I think what designers need most today are business partners who know best how to value the designer’s work in the marketplace.
I can see a model in which, say, a magazine needs a team to collaborate on its next issue. They need a designer, a photographer, and a writer for one or several articles. No one is on staff. They are all freelancers. Using an online find-and-track database, a team coordinator could assemble teams in Dallas, Detroit, and Dubai. Each team meets to research, photograph, and even design the print/web pages, submits the work, gets paid, and then disbands. Each freelancer awaits the next call from a new team leader, who also may be a freelancer. It’s cheap, flexible, temporary labor leveraged by computer technology, and it can be used for editorial, business or creative outlets, for magazines, books, newspapers, online ventures, whatever.
EL: Is that a dystopian vision of the future, where everyone is a freelancer? Do you see a better answer for authors in self-publishing?
DB: It’s only one possible model, an extension of the present freelance model. Friends in other industries, including banking and law, tell me this freelance or flex-time model is growing. Larger companies are realizing that flex-time arrangements save them money without sacrificing quality. A working parent with an advanced degree and relevant experience can work from home, be with the kids, and not have to be paid benefits like health insurance. This is what freelance writers and designers have been doing for decades. A writer recently said to me that he feels pretty strong in this new economic environment, because he never had it good in the first place. It was always tough. It’s just everyone else who is finally struggling the way he always has.
Writers and designers will continue to work in a variety of ways in a variety of models. It’s a big world out there, and the market never sleeps. Writers and designers will have to be entrepreneurs or partner with entrepreneurs, creating new ways of working using collaborative software, networking sites, and all the rest. It’s a good time to try something new.
Self-publishing today depends on the development of faster, cheaper digital presses. Lines are blurring among bookstores, publishers, and authors, with everyone technologically able to produce, market, and sell their own books and magazines. One day the digital press will fit on a table in my office. My future grandkids will probably turn in homework in books printed at home, with a digital page in the back that plays video.
EL: One of your books is available on the Kindle — We Were So Ugly We Made Beautiful Things (2003). I bought it for $1.99 and read it on Amtrak. As someone drawn to the physical fact of print, how do you feel about ebooks?
DB: Eduardo Recife of misprintedtype.com illustrated that book and designed the cover, so hopefully you were treated to his work as well. I have no ill will whatsoever for ebooks or Kindle or whatever comes next. I think it’s like watching TV on Hulu.com or music videos on an iPod or images on a View Finder. Flexibility and portability are good things.
I do think that ebooks are a step backwards, however. It’s like the fax. It’s not flexible or useful enough. Handheld computers should have greater power, and the Kindle instead has less. You should be able to access encyclopedias, dictionaries, and other searchable resources, just like we can on the computer or the iPhone. That’s where the real benefit of portable handheld units are. Who cares about downloading Twilight? I care about having access to entire online libraries of reference works, maps, and encyclopedias.
I was also caught for days in a blackout in New York back in 2003. It’s amazing how much goes out of your life when the power goes out. I learned a lesson about the value of books, as well as the ethereality of ATMs.
Some people argue that books are becoming more like art objects, released from the pressure to convey a narrative and liberated into the world of wacky dimensionality. Sure, it would be fun to attach half a beach ball on the front cover, the other half on the back cover, and inflate them both for the ultimate beach book. But I’ve seen many friends who are avid readers turn toward their shelves of books and regard them as they would a photo album of their own lives. We take the contents of books into our imaginations, and our personalities are influenced by them. Looking at the books on my shelves, I feel memories bloom, my own life come back to me. Books are triggers for remembering where we have been, and who we are. A book is like a body part, and when you die and your connection to the book is broken, the book dies a little, too.
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