
Mike Meiré, 032c, 13th Issue, "Energy Experimentation," Summer 2007
I'm no purist when it comes to graphic design, and I thought I had seen it all. But that was before I saw Mike Meiré's redesign of German culture magazine 032c.
Am I easily shocked? No. But with 032c, Meiré builds a whole publication around what I now realize is the last taboo in graphic design: the vertical and horizontal scaling of type.
Dear God in heaven: at long last, is nothing sacred?

If you're unfamiliar with the work of Meiré und Meiré, you might just assume that 032 was simply the output of a naive amateur. But Mike Meiré is a great designer, and he's been responsible for some extraordinarily beautiful magazines, including the innovative business journal brand eins and its predecessor Econy, both models of taste, precision and understatement. Meiré knows exactly what he's doing, and what he's doing with 032c is telling the world that we can take taste, precision and understatement...and shove them.
Behold the style pendulum in the midst of another swing. The fits, literal and otherwise, that attended the unveiling of the London 2012 Olympics logo were a clear signal that ugly was getting ready for a comeback. It only took a day or two for the backlash to the backlash to set in; as the folks at Coudal told us, what we were witnessing were the birth pangs of the New Brutalism. And lest anyone write this moment off as a mere anomaly, Wolff Olins, the design firm that created the 2012 campaign, quickly followed it up with the jammed-together-on-a-stalled-downtown-No. 4-train-at-rush-hour New York City tourism logo, as well as the hey-mom-when-did-you-learn-Photoshop Wacom identity, both of which extend New Brutalism, or (in the case of Wacom) just plain ugliness, to new levels. When similar symptoms are detected at both hyper-trendy German culture magazines and massive corporate identity consultancies, a trend might be said to approach pre-epidemic stages.
"Ugly is back!" With these words, Patrick Burgoyne confirmed the diagnosis a few months ago in Creative Review, recalling the "mother of all rows" back in the early 90s that attended the publication in Eye of Steve Heller's now-legendary article "The Cult of the Ugly." As for this time around, Burgoyne asks, "are we witnessing a knee-jerk reaction to the slick sameness of so much design or a genuine cultural shift?"
Whether reactionary spasm or irrevocable paradigm shift, if history is a guide, once the game is afoot, scores of designers will be eager to get with the program. Obviously, doing ugly work isn't difficult. The trick is to surround it with enough attitude so it will be properly perceived not as the product of everyday incompetence, but rather as evidence of one's attunement with the zeitgeist.

This is harder than it looks. Breaking rules is reactive and, perhaps, needlessly provocative. One approach is to declare a complete ignorance of the rules, and cloak oneself in a aura of Eden-like innocence. David Carson provides a classic example with his monologue in Helvetica, recalling his unawareness, at the outset of his career, that some guys had spent a lot of time setting up a bunch of standards or something. Rules? What rules? Burgoyne updates this approach with his "charitable" explanation for the design of the truly alarming magazine Super Super, the appearance of which has been likened to "a clown being sick." Creative director Steve Slocombe's lack of formal design training, he offers, "has left him unencumbered by the profession's history and therefore more able to seek out new forms of expression."
That's one way to put it. Not everyone, however, is so blissfully unencumbered. The alternative approach, then, is to elevate differentiation to the end that justifies all means. If you can't ignore the rules, break them. "We have created something original in a world where it is increasingly difficult to make something different," announced Wolff Olins chairman Brian Boylan in the midst of the brouhaha surrounding the London 2012 launch. "I became a bit tired of all these look-a-like magazines," said Mike Meiré in Creative Review. "They're all made very professionally but I was looking for something more charismatic. I wanted to search for an interesting look that was beyond the mainstream."
At all costs, however, onlookers should be a reassured that the results, no matter how careless-looking, were achieved through the same painstaking attention to detail that one would associate with more conventional solutions. Maybe even more! "It takes perfectionism to get this kind of design just exactly not quite right," said Hugh Aldersey-Williams about the work of the late master of anti-design Tibor Kalman, whose former employees all have stories about spending endless hours on deliciously bad letterspacing. Similarly, when Meiré was asked about the stretched headline type in 032 — a typographic effect seemingly mastered by everyone in my neighborhood who has ever lost a cat — he answered, "This was actually the hardest job to get right."
When ugly is done properly, the conventional-minded are properly outraged. This should never be admitted as the goal, however. "This is the most appropriate way to communicate to our audience," offered Super Super's Steve Slocombe. Or, as Mike Meiré says, "It is what it is." But finally there may come a stage when the public's outrage is too much to ignore: at that point, claim that this was precisely the plan in the first place. "Its design is intentionally raw, which means it doesn't immediately sit there and ask to be liked very much," said Wolff Olins's Patrick Cox of the 2012 logo. "It was meant to be something that did provoke a response, like the little thorn in the chair that gets you to breathe in, sit up and take notice." And what say you, Mr. Cox, to the inevitable complaint is lodged that a four-year-old could do it? "When people are saying that a child could have done it, or are coming up with their own designs, that's what we want: we want everyone to be able to do something with it." Check and mate.
So The New Ugly may be here to stay for a while. If you're familiar with art and design, you know the perils of condemning the shock of the new. After all, no one wants to risk being one of the bourgoisie sneering at the unveiling of Les Mademoiselles D'Avignon or booing at the debut of Le Sacre du Printemps.
But only some of the time does that little thorn in the chair turn out to be a Picasso or a Stravinsky. Most of the time, it's just a pain in the ass. Until further notice, be careful where you decide to sit.
Comments [83]
Complimentary's for a cover page? Something has gone wrong I think. Even the type face in the page spread that is all red seems off. I swear, I saw the same selection on some freshman's myspace while i was in the library reading some magazine on photoshop or other adobe tech.
11.12.07
12:36
This seems like misguided ugly to me.
Tibor with his helpers did ugly good.
I miss good ugly.
11.12.07
12:52
11.12.07
01:04
Ugly is just plain ugly.
And when wrapped in irony, ugly is annoying.
I say "pain in the ass."
11.12.07
01:08
11.12.07
01:31
11.12.07
04:49
11.12.07
05:44
11.12.07
09:01
The one word that is missing here is discipline. Once treasured, society now shuns any habit forming creature.
I subscribe to 032c and I'm very glad the cover is still beautiful.
11.12.07
10:00
(loved the reference to missing cat-notes, a seldom used source of inspiratin)
11.12.07
10:29
Yet another professional designer telling the world that they don't need to hire a professional designer.
There will be no public outcry.
11.12.07
10:39
11.12.07
10:49
11.12.07
11:10
I am the editor and creative director of 032c Magazine. I normally subscribe to the British monarchy's motto "Never explain, never complain", but it would be very nice if your review was at least correctly naming the title. It is not 032, it is 032c (www.032c.com). If you decide to outline the aesthetic of a magazine, then it will be helpful (I just assume, assume...) that you actually judge the real magazine and not base your impression on 5 screenshots from another design website. I am very happy to send you copies to check out. I do believe that the design of Mike Meire for 032c is about so much more than just stretched typography: It is a brutal AND confident proposal to present content in our age (and you will much better understand how dearly we value content when you actually read the magazine). Thank you.
11.12.07
11:54
The trick is to surround [ugly work] with enough attitude so it will be properly perceived not as the product of everyday incompetence, but rather as evidence of one's attunement with the zeitgeist.
In one sentence Michael sums up the hipster-attitude that characterizes late '00s cool. Ever seen the mannerist tendencies of fixed-gear bicycle culture? Ugly and Wrong reign king and queen. This attitude is irony and detachment taken to the breaking point.
Great links in the article too.
11.12.07
12:10
That quote makes it sound like the designer's entire idea was to produce something new and different.
Unfortunately, the work shown here doesn't fulfill that agenda. Take the Axis of Evil spread. It employs utterly conventional design ideas and thinking. I can almost hear the designer's process: I'll make a literal axis in the composition and put asymmetrical--yet balanced--type on either side of that axis; I'll make it red since the text mentions red and I'll use jarring acid green type against that red (that'll make it uncomfortable and convey evil). Finally, since it is about evil, I'll just make the typography really ugly. Perhaps the only new thought expressed in that spread is the ugly typography. Otherwise, it seems like the most basic design exercise.
As new thoughts go, making ugly type isn't really much of one. And if a freshman design student produced that spread, he'd probably be sent back to the drawing board. There's a germ of an idea, but the execution is appalling. In its attempt to be new and different, it just ends up looking horribly self conscious and trite. I think that's what makes it "ugly." It just screams: "Look at me trying so hard to be different!" That effort almost always fails. Because, if the primary idea is "let's be different," there's just not enough substance to make it anything other than self conscious.
Of course, this is the risk you take if you set out to be a rule breaker and willfully try to create something dramatically new. You might successfully produce something fantastic, groundbreaking and trend setting. Or, you might just fail and end up with self conscious and ugly. I'm glad that some people are willing to take this risk. But, I sure hope that this sort of ugly typography does not become trend setting.
11.12.07
12:13
Why not cry foul on Charles S. Anderson for co-opting the artwork of an earlier century and not creating anything new? Or dissent towards the Midwest for continuing to rest on sensible, but regurgitated identity design from the 50's.
If you haven't rushed to the dictionary yet, innovate doesn't mean to necessarily make something better it means make changes in something established.
Short-sighted, brash, irresponsible or not, let's applaud him for taking chances and for assaulting our sense with all that is "bad" about design. While we're at it lets take Dot Dot Dot to the shed. Oh wait that's sacred isn't it
Also see further civil unrest here on Design Observer
11.12.07
12:19
love your headline. it also indirectly reflects a cultural precision that nowadays only new york is able to deliver. - from a graphic design stand point - to me - it often seems that new york is the truly old world with a high estimation for the old values and with a very classy - yet/and slightly traditional eye.
do not know why that is. maybe because in new york you have this incredible atmospheric density combined with a somewhat strict hierarchy of taste that you really really do not suffer fools lightly.
it is truly the old world it seems. and no studio in zurich today can compare with this.
and of course i love it.
meire of course is always good. sometimes a little bit repetitive and sometime a little "it is what it is"-ugly and i guess in a way he will even like your post.
it is true though - at least it rings true to me - that many things, too many things in european graphic design are possible these days (wolff olins all the way - interesting but essentially not good)
looking for gravitas? - go to the us!
who would have ever thought that...
11.12.07
12:25
And if this is the new brutalism, I think we should take a look back at the old brutalism, particularly the building at Yale where Michael's architecture friends have to work, and jump off this train before it starts rolling.
11.12.07
12:36
11.12.07
01:30
11.12.07
03:13
Can any of us who is over 25 even begin to understand the aesthetic values of a generation being quite literally raised on the clown-vomit bling party of MySpace? And can we condemn what we don't understand?
On the other hand: If their only "rule" is to break all the rules that came before, they haven't defined a new movement, they've only shat on someone else's.
11.12.07
04:30
Very uncanny.
11.12.07
04:44
there's a fanzine wildstyle but glossy music and party (and fashion - look at the ads) magazine with the ridicolous (but cool) name supersuper.
there's the arty 032c, which finally got a new face surprising new direction and its fitting the issue's topic well.
there's also another magazine. the i am disappointed by the redesign, its less fun, and less motivating to flip and read. the atmosphere is arty, strangely calm and for some reason i don't like it anymore despite the still-well chosen and produced content (and the table of contents). but it has nothing todo with ugly design at all.
all three try to tell their stories as intense as possible, which for me is one of any editorial designer's aim (and duty), the latter failing a bit, becoming too static and weird. (not meaning exciting weirdness).
but still, the discussion is fun, and also setting historical viewpoints.
11.12.07
06:38
No matter what your opinion of this aesthetic, and I hope everyone who commented took the time to look at the issue as a whole before speaking up, as a framing device, Ugly works. Ugly can be powerful. It worked for punk rock, and for 'zine culture, and later for Raygun and the genre it spawned. And it works here.
It would be illogical for this imprecise application of typography to continue for too many issues, it would become tiresome quickly. As much of a advocate of ugly as I am, I know also that the best thing about Ugly is it's impermanence.
11.12.07
07:21
My piece was meant to be less a critique of 032c I fixed the name in the article, so sorry than some general observations about the kinds of rhetoric that tends to surround this kind of work, whether it's characterized as confident brutality, outright ugliness, or any combination thereof.
As I hope I made clear, I am a fan of Mike Meiré, and have no doubt that he achieved exactly the effect you both wanted in his design for 032c.
Michael Bierut
11.13.07
12:16
11.13.07
12:26
Illustration has for many years had it's school of followers that seemingly can't draw, but who actually can! Gasp!
Time for the typographers to step up. Find those old Macs you nearly threw away and fire up the LetraStudio!
11.13.07
08:49
I'll be over here waiting for the pendulum to swing back. The only ones who find squashed type disturbing are designers. No one else notices, at least not in any significant conscious way. They're surrounded by stuff like it, numbed to it. I find this sort of echo chamber design to be too navel-gaze-y and one-dimensional for my tastes. I'd much rather create a compelling experience for non-designers through my work than playing some silly game of inconsequential taboo breaking. Scaling type is the big visual cultural statement that 032c and Meiré want to push? Hmmm.
But here I am writing about it, so I guess they win, don't they?
11.13.07
09:37
I like the pressure that Jan van Toorn applies to his contemporaries: the responsibility of the well-seasoned designer. Sure, once you've learned your history, made your mark and succeeded in the business, you have a 'right' to get ugly work through the door. And then you can defend it by saying you were bored. But you should then be held responsible for the onslaught of young/uninformed designers that will follow you. And if this becomes the trend - design will bleed for it, sadly.
The worst characteristic of this new trend is that it is a trend. The London 2012 logo has been forgotten in the consumer world. This magazine will be forgotten. The only striking element in these designs is audacity. Not beauty. Purely phasic. There are thousands of ways to create good art while breaking rules - the aforementioned examples are unfortunately not doing so.
11.13.07
10:33
11.13.07
10:51
Love that description. Ugly gets more in every year. Kanye dresses like Urkel.
The world will get uglier as imitators without panache wrap themselves in just plain ugly. The joke will be on them, naked emperors all of them.
But it's hard to imagine the world get any uglier than when the first wave of desktop publishing replaced the plastic signage on most small businesses with compressed and extended type.
Of course, that's the world some of these kids grew up in, so maybe this is just the inevitable result.
11.13.07
11:11
If this is "breaking taboos", then color me deeply unimpressed.
I still have tons of copies of Raygun Magazine back from when I was a subscriber. That, friends and neighbors, was breaking some rules -- "let's make a rock magazine where you can't read the articles". But breaking rules with a reason and doing it well. These 032 spreads are not ugly enough, not amateur enough, not nearly "brutal and confident" enough, despite whatever Koch asserts above. And anyway, come ON. It's a magazine, dude, not a political manifesto. The Time of the Magazine that Changed the World has been long over.
The spreads look amateurish and uninteresting and just bad. Exactly like all of Wolff Olins' "work" of late. Personally, I hope Wolff Olins will be banned from doing any further work in New York as they have subjected me to enough of their crappy hideousness already. I suppose if you want to be at the head of the Amateur Bad Movement, then great, rock on. There are plenty of astericks in art history of interesting if ill-conceived "movements" and surely the Cult of the Ugly will be another. But it's worth noting that the most enduring art tends to have beauty in it. Not as an ironic reaction against something but some simple intrinsic beauty, even if raw and rough. This ain't it. And in ten years we'll all look back at this crap and wonder what the hell they were thinking.
11.13.07
12:06
Magazines are retarded anyway. What an awesomely bad way to lose money. If I tried, I could probably name a hundred blogs and or websites that provide equal or greater content than this rag.
11.13.07
12:16
Brutalist buildings looked great with Helvetica signage.
Just sayin'.
11.13.07
01:37
Instead, a broad swath of polemic: Is ugly good? Is ugly bad? Is ugly sometimes good? Is ugly harmful to our children and other living things? Not so much about propriety: that is, whether Mr Meiré satisfied 032c's design brief.
To review: 032c is a German fashion magazine, published twice a year. We can't get it easily here in the outer provinces, so I can't vouch of the content, but I'd be surprised if its circulation is greater than, say, 10-50,000 (apologies and request for correction if my estimate is off).
The greater issue here is propriety: an English-language fashion magazine published in Germany with a circulation of 10-50,000 is seeking a specific audience, and one that is probably welcoming to Mr Meiré's treatment. It is a deliberate provocation aimed at that public -- which includes designers, certainly -- and at least is recognized as such in the reptilian portion of the brains (Dave Hickey's coinage, not mine) of its non-designer readers.
032c's readers will get it, in other words, and Mr Meiré's work will frame their entry into the content in the way that 032c's editors want. What happens after that -- whether the readers read, or develop a habit for the magazine -- is the editors' problem; it's outside Mr Meiré's brief.
Does Mr Meiré's provocation work? I suspect that it does (even if it's not to my taste); but in a fashion magazine, the stakes are comparatively small. They're bigger for Wolff Olins, but the broader marketplace will take care of that: who remembers, much less seeks inspiration from the 1976 Montreal Olympics ID? We remember 1968 and 1972; if the 2012 ID packs the transformative power Mr Boylan claims, we'll find out soon enough.
11.13.07
01:57
Mieré is a fine magazine designer, a grown up with a strong pedigree. Common across his work is a desire to challenge the norm. He has a passion for magazine design and is not afraid to let that passion show. With Econy and later Brand Eins he established new reference points for financial magazines. With the Statements project he created a magazine series that jumped from format to format, from print to video.
Mieré and Koch have made an experiment with the thirteenth issue of 032c. I find it disturbing, running against everything I think is right. But since its publication last summer it continues to fascinate me. It not only breaks the rules of design but also those of publishing - you don't make such an extreme change in a single jump.
It's an experiment! It may not work! But thank you 032c for having the guts to try it.
I wonder what the next issue will look like?
11.13.07
05:58
VR/
11.13.07
07:40
More than a moment of silence for Honest's elegant and still in its youth logo. You can be sure there won't be an article in the Times in 20 years about how they spend a whole year making one of the letterforms infinitesimally thinner.
11.13.07
07:44
11.13.07
08:45
almost nothing is sacred anymore.
given the fact that design not only leads popular culture by it's presence it mirrors pop culture as well.
this crystal clear reflection of design sure looks like western civilization at the beginning of the 21st century to me and i think it looks pretty cool and knowing-two of the most essential qualities i dig.
thankfully 032c is no fun-house distortion gilded frame surrounding this mirror.
11.13.07
11:04
11.14.07
12:11
evolution = harmony/break/harmony
then B.
ugly = break
11.14.07
12:18
This read more like a business article than an article about aesthetics.
11.14.07
03:44
What goes around comes around in design, as in everything else. You have to wonder why we have to keep learning & unlearning the same damned lessons, though.
11.14.07
05:28
We stretch and distort all kinds of things, why not type?
T
11.14.07
06:12
11.14.07
07:22
11.14.07
10:09
11.14.07
10:45
No longer will I stretch my type.
No Longer will I crop the sh*t out of my type.
I will use proper letter and word spacing .
I will pursue only beauty.
11.14.07
03:59
11.14.07
04:00
God is in the details, and in this case, the details have been anamorphicaly scaled. I have a hard time even looking at it.
I personally don't consider YouTube, Facebook, MySpace pages, etc... *ugly* because I simply don't consider them. They are like the Google logo to me.
When you cross into the hallowed ground of print design, however, you are going to ruffle the feathers of some of the purists.
We need those purists (kind of like the Matrix needed the Oracle.)
11.14.07
04:33
11.14.07
07:43
11.15.07
06:03
11.15.07
08:28
1.Ugly is always ugly
2.Something purposefully done wrong can have just as much time and thought put into it as those things done traditionally "right".
11.15.07
09:22
11.15.07
11:56
I advocate for TYPE intergrity!
11.16.07
03:14
More importantly, though, it seems lazy to me to assert that ugly design is "good" because it merely provokes discussion, which is the excuse that Cox uses in the article to explain away the god-awful Olympics 2012 logo.
Let's not forget that attractive ("traditional?") designs can do that, too, and certainly with less of a risk of backlash.
I'll just point out that Steven Heller is on the same page as me. In "Cult of the Ugly" he concludes with:
"Ugliness as a tool, a weapon, even as a code is not a problem when it is a result of form following function. But ugliness as its own virtue - or as a knee-jerk reaction to the status quo - diminishes all design."
11.16.07
01:09
It's not boring. For whom? On what basis?
It's different. I would agree with this one. What's arguable though is whether or not it's different for just the sake of it.
It's reproducible. Isn't everything?
It's flexible. To me its form is more generic than flexible. But that's just a personal opinion. So is theirs.
It's the basis for a graphic system. The only comment I fully agree with. It's got a unique look that allows for multiple applications.
It's timeless. How so? It already looks dated to me.
It's English. Seeing British design or punk in this logo is like seeing Guernica in the Spanish flag.
It's simple. This is really not about "my kid could have done that!" It's more like "if my kid had done this, would any of us have considered it design?" Plus, how can we say this is simple like the Christian cross or the Mercedes mark? Just take a moment and please try to draw this logo on paper with your eyes closed. Now try the cross. :)
It cost £400,000. No comments.
It's unexpected. It sure is...
11.16.07
11:54
If a designer knows the 'rules' within design, and keep/break those rules well, then let them have their fun.
The last thing we want is mediochre design. That is, unless you want to communicate that.
11.17.07
12:43
I love this. There are no bounderies. Do whatever you like whether you know the rules or not. Prescribe to the unknown and uncomfortable areas of your creative space. These days I am surprised that most of the graphic work I admire in the end are done by the untrained and children. There is nothing like the feeling of the fleeting 40 degree, refreshing, beautiful air touching the inside rims of my nostrils. It keeps me on my toes and my brain vibrating.
11.19.07
12:16
11.19.07
09:52
11.19.07
12:04
11.20.07
01:32
11.20.07
08:56
Picasso made some pretty ugly paintings in the name of Cubism that hang in famous museums. They are ugly, but make a point, and are historically significant.
11.21.07
03:12
11.24.07
10:13
I'd say that I don't prefer Mike Meirés work but that would just be a daft uneducated reply to my own warped viewpoint. Instead, I wish to step past my first reaction and take a look at past design movements (assuming this one to add to the repertoire book) that have undergone a period of "ugly ducking" syndrome before its acceptance within society.
In the 20th century, around the time of the great depression, European Modernism was not very popular in the U.S. yet nowadays we copy it like it's going out of style! Can you believe a time when san serif type, white space and asymmetrical layouts were discouraged? How is Mr. Meirés work different? Are our eyes uneducated or are they warped in their educational prejudices?
Looking back even further, people attending the Bauhaus looked to grow from the past Arts and crafts movement and changed toward a focus of art and industry to adapt to the changing society's needs'. In 1923 teachers such as Jan Tschichold adopted costructivist ideas based on strict and rigid ideas only to be arrested in 1933 by the Nazis. Is our educational basis or lack therein tainting our abilities to think for ourselves? Can we no longer accept other's designs that are "different" or new?
I would be curious to see what people see (or rather don't see) outside of our design community. It seems commonplace for the average Joe to make signage using Microsoft Word and stretching type or image to make things fit to their liking on the page. Where is the cut-off of what they make and what Mr. Meirés is designing?
Don't get me wrong, I'm not comparing a designer to the untrained, I am merely asking what the untrained may see that we perhaps do not. There is a fine line between what someone outside the design community views as ugly compared to that of the trained eye. The lack of education has obviously been a reoccurring problem throughout the history of design.
11.25.07
05:58
11.25.07
09:38
So... I received my Emigré catalog in the mail today and did you see the typography on the cover and section dividers? Stretched type! It is all the rage. I guess I'll try double spacing after periods.
11.26.07
11:15
Do non-designers think it's ugly?
11.27.07
03:55
I love victorian architecture my wife hates it. I think arts & Crafts furniture is hideous, the wife loves everything Greene & Greene, but Queen Anne furniture makes her want to wretch.
Is it ugly to think ugly thoughts or say ugly things?
How about debasing the creative work someone has spent many hours producing, by calling it ugly?
Is the word ugly ugly or maybe just the thought that pushes it out into circulation.
Has readership of the ugly magazine suffered?
If it has then maybe they thought it was ugly, if it has increased maybe they think it Beautiful, or maybe all the snooty, uppity designers that find it so darn ugly ran out to get a copy so they could tell everyone they know what bad design really is.
If it is the latter, then it is a beautifully designed lesson on the purpose of magazine design, which, last time I checked, was to sell magazines.
so again I ask, what is ugly?
I love folk and outsider art, much of it breaks almost every rule of design and fine art. Is it ugly?
Not to me.
11.27.07
03:51
11.27.07
10:31
12.05.07
12:36
http://magculture.com/blog/?p=1470#more-1470
12.06.07
04:16
12.16.07
04:45
12.17.07
05:04
12.20.07
09:49
But,
I have a problem when ugly comes off as easy or lazy. In this case, I think it does. Daring ugly is one thing, safe, easy, predictable ugly is just boring. Yawn.
12.21.07
03:02
08.05.10
09:18
Some people need to spend more time understanding and less time judging.
11.13.10
11:49
11.13.10
05:57